Training Fundamentals for Competitive Runners
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Physical Fitness |
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Since
no runner can maintain maximum fitness all year around, several questions
have to be answered. |
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How
long does it take to bring a runner to top condition? How
long can he maintain it? How
much below his peak can a runner retreat and still be able to return within a
certain period of time? |
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Assuming
that a runner's condition follows a sine curve, i.e. peak followed by trough
followed by peak, etc., we need to know: |
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The
number of times a season the runner can physically (and psychologically)
peak. The
minimum physical condition which would still allow him to regain his peak
within a specified time. The competitive runner's race schedule. |
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In
this example, we shall use an interval training exercise to define fitness.
Say that: |
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Minimum
fitness is 10x400 meters @65 seconds/400 meters with a 60-second rest between
intervals. Maximum
fitness is the same exercise but at 55 seconds/400 meters. The season lasts 24 weeks and the runner is to peak every 8 weeks. |
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In
the beginning, the runner can do 75 seconds/400 meters. To get him down to 55
seconds/400 meters in 8 weeks, the pace has to be reduced by 2.5 seconds/400
meters each week. For the next 4 weeks, the pace is increased by 2.5 seconds
each week, and so forth. Notice that all the graph segments are linear, i.e. the pace changes by the same amount each week. Suppose the coach wants most of the change to occur at the beginning or at the end of a segment, i.e. non-linear changes. Figure 2 shows three general patterns, two of which are non-linear. |
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In
decelerating improvement, most of the change in pace takes place in the
beginning of the period, as opposed to accelerating improvement where most of
it is towards the end. Applying accelerating improvement to the first 8 weeks
of Figure 1 gives Figure 3. |
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The
smooth patterns of Figure 2 are unlikely in the real world; more likely,
improvement will follow a step-like pattern. Figure 4 shows this pattern for
the first 4 weeks of Figure 1. |
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A word of caution. Although
the KIP RunPacer is the most effective "carrot" for maximizing
workouts, it shouldn't be abused. Instead, try varying exercises so that one
day is easy and one day hard. For example, a hard day's workout might include
10x400 intervals at a certain pace and rest. The easy day has 10x300 intervals
at the same pace and rest. Or, a runner may do 5 kilometers at some pace on a
hard day and 3 kilometers at the same pace on an easy day. Also,
resist the temptation to increase the pace "just a little more"
than what the runner really should be doing. If he doesn't succeed and
becomes frustrated, he may balk at using the RunPacer and miss out on some
great training. |
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Pace |
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Outside of negative splits - running
slower in the beginning and faster at the end - constant pace is probably the
most efficient way to run. So, we'll concentrate on the art of pacing in
general and how to teach specific paces. The best way to learn pacing is
by doing all workouts at constant speeds. Over time, the runner will relate
running at a steady speed to how his body feels and will know when to push as
his body gets tired. Should he want to test his pacing skills, he can always
choose a KIP RunPacer exercise where he runs with the beeps, without them and
again with them.
Competitive runners also have to
learn specific paces. Suppose the goal is 1500 meters in four minutes at a
constant pace. The runner starts with 800 meters at the target pace. The next
time 900 meters, eventually up to 1500 meters. Along the way, he can test
himself by running segments without the beeps. Interval training is another
effective way to teach specific paces. In the beginning, the runner may do,
say, 5x100 at the target pace with the same rest at the end of each segment.
Next time, he does 6x100 at the same pace and rest, and so forth. For
variation, the rests can be reduced while the distances are being increased. Although true negative
splits are difficult to execute without a KIP RunPacer, they are worthwhile
trying, if only to discover one's potential. And, a runner who does master
the art of negative split running will find himself at a strong advantage
over his rivals. At the very least, negative split exercises will help make
workouts a lot more interesting. |
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Optimal Race Pattern (ORP) |
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Ideally, a runner should arrive
at the end of a race with all of his "fuel" spent. Also, he should
arrive first! Suppose there are two runners with identical times for a
certain distance. The first is a strong sprinter while the second maintains a
constant pace from start to finish. In a race, the sprinter will try to
"convince" the pack to run slower than his constant-pace rival
would like. Likewise, the constant-pacer tries to convince the pack to
maintain a faster pace. Since it is more natural for the pack to run slower,
a "persuasive" sprinter should win more often. In short, for the
sprinter, the pacer, or anyone else, not running his own optimal race pattern
is a losing proposition. Developing an ORP is relatively
straightforward, at least in theory. For a particular distance the trial time
is set at, say, 10% slower than the runner's best time. Various race
patterns, such as constant pace, sprint-pace-sprint, or negative splits are
all run in the same training session. Data, like pulse, respiration, and
lactic acid level, as well as the runner's subjective reactions, are
collected. Exogenous factors like temperature, humidity, and altitude should
also be taken into account. If the success that
swimmers have had with negative splits is any indication of their efficacy,
then serious consideration should be given to it by runners. Figure 5 show
some typical negative split patterns. |
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The two factors determining
the characteristics of a negative split exercise are the total time for the
distance and the skew. The skew is the deviation from the average - the
"tilt" of the line. Suppose the average pace for 1500 meters is 16
seconds/100 meters (total time is 4:00). If the skew is 10% then the first
100 meters would be run in 17.6 seconds and the last 100 meters in 14.4
seconds. Holding the total time constant, the coach can experiment with
various skews to determine the best one for a runner. Also possible are
modified negative splits where the beginning and end skews are different or
where the pace changes instead of at each 100 meters, at each 200, 300, or
400. Figure 6 shows a modified negative split pattern. |
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An important part of the ORP
is determining where a runner should begin his final kick. To do this, we
have to calculate what we call his "Relative Sprint Advantage." Let's assume that one super
runner holds all the world records, from 100 to 5000 meters. For example, if
we divide his 200-meter sprint time by his 200-meter average time for 2000
meters we get an Ultimate Sprint Factor of 0.69. (A sprint factor of 1.0
would have meant that his 200-meter sprint time was the same as his 200-meter
average and, therefore, no sprint advantage at all.) The following table
illustrates the Ultimate Sprint Factor at 100, 200 and 400 meters for various
distances (it's about the same for 100 and 200 meters). Interestingly, the
factors for men and women are virtually identical. |
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Let's look at a runner
whose best time for 1500 meters is 4:00. His best sprint times for 100, 200,
and 400 meters are 14, 27, and 58 seconds, respectively. His average
1500-meter times for 100, 200, and 400 meters are 16, 32, and 64 seconds,
respectively. From Table 1 above, the Ultimate
Sprint Factor for 1500 meters at 100/200 meters is 0.70. Were this runner a
slower version of our super runner, his Ultimate Sprint Times would be: 11.2
seconds @100 meters (0.7x16); 22.4 seconds @200 meters (0.7x32). For 400
meters the Factor is 0.78 which gives an Ultimate Sprint Time of 49.9
seconds. Table 2 displays all the information needed to determine where he
should begin his kick. |
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The lower the Sprint Advantage
Factor, the greater the advantage. A value of zero indicates that the Best
Personal Time equals the Ultimate Sprint Time. In other words, our runner is just
like the super runner...almost. No sprint advantage is indicated
by a Sprint Advantage Factor of "1," where the runner's best time
for a sprint distance is the same as his average pace for 1500 meters. For our runner, the Sprint
Advantage Factor of 0.48 indicates that he should start sprinting 200 meters
before the end of his 1500-meter race. Suppose that a runner's
theoretical ORP for 1500-meter is constant pace with a sprint 200 meters from
the end. However, if he has difficulty holding a steady pace, his practical
ORP might be to stay in the middle of the pack and begin his sprint according
to the times of the last 800 and 400 meters. For example, if the times have
been relatively slow he may begin his sprint, say, 300 meters before the end. |
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Race Simulation |
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Think of the KIP RunPacer as the
perfect competitor for building up race experience. Not only can you re-run
an actual race from the past, but you can also compete against invented
runners. A word of caution, though. Invented runners have to be human. They
can't stick in world record sprints in the middle of a 1500-meter trial nor
can they vary their paces in an unrealistic manner. Splits of actual races are
easily obtainable, requiring only a videotape of the race and a stopwatch.
For middle-distance races the 100-meter splits can be taken while for longer
distances the 200 or 400-meter splits may be more relevant. An advantage in inventing races
is that the coach knows the strengths and weaknesses of his runner and can
custom design a more challenging simulation. For example, a runner with a
strong finish might be racing against an even-paced simulation where splits
are somewhat faster than called for by the runner's ORP. Should the runner
stick with his ORP he would find himself falling further behind as the trial
progresses? Only when he starts his final sprint will he catch up with and
“defeat” the KIP RunPacer. So, how does a runner prepare
for a major competition? The first phase is to bring his Optimal Race Pattern
(ORP) time down to the target time. If he does it linearly (Figure 2), he
just divides the difference between his ORP time and target time by the
number of weeks to the competition. Then, he reduces total time each week by
that number of seconds. The second phase involves
competing with the beeps while trying to maintain the ORP. In the first
trial, the runner knows the total time of the exercise and that it is run at
a constant pace. In another trial, the runner is told the total time of the
exercise, but not the splits. In still another trial, the runner is told
neither the total time nor the race pattern of the beeps. The object in all
these trials is to see how closely the runner can follow his ORP in simulated
competition. Sometimes, a runner may have to
run sub-optimal race patterns according to the progress of the race. Suppose
his ORP is constant pace until the last 400 meters and then a sprint.
However, during the race the runner stays with the pack and the actual pace
is slower than what he would have liked. The question is where to begin his
final kick. Having done many race simulations with the KIP RunPacer, the
runner has already encountered a similar situation and, hence, knows exactly
where to begin sprinting. To add realism to a race
simulation, some of the runner's team-mates could run exactly with the beeps.
If none of the team-mates can handle the entire distance, several could
alternate running different segments of the race. This inclusion of other runners
is especially useful when the runner's ORP dictates that sometimes he be
ahead of the beeps. Although he can't see where the beeps occur, he could
check himself by glancing back at his team-mate. |
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Physiological Testing and Exercise Design |
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First, we assume that pulse rate
is a reliable indicator of work output. Then, we use an exercise bicycle (or
similar machine) to obtain a relationship between pulse and work. Finally, we
make inferences between pulse and pace to help design exercises. Beside the direct relationship
between pulse and pace, there are two other important relationships. The
first has to do with the time it takes to reach a steady-state pulse rate.
For example, the extra energy expended in reaching the desired pulse rate more
quickly might be put to better use at the end of a race. The second
relationship is between pace and recovery time, in particular with respect to
interval training. Here, the trade-off is between doing intervals at faster
paces and longer rests or slower paces and shorter rests. The runner is tested on the
exercise bicycle at increasing loads and steady-state pulse rates are
recorded. As the load increases, the pulse will increase steadily to a point from
where it then rises sharply. Figure 7 indicates the situation. |
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If we assume linearity in
the above graph and linearity in the relationship between pulse and running pace,
then we only have to measure the steady-state pulse rates at two different
paces on the track (using the KIP RunPacer, of course). Since we already know
the maximum pulse breakpoint from Figure 7 we can derive the graph in Figure
8. |
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Suppose that the runner
wants to train at 80% of his maximum pulse rate of 140 beats per minute
(about 112 beats per minute). The corresponding pace is about 20 seconds/100
meters which is then programmed on the KIP RunPacer. As the runner becomes more fit,
the graph in Figure 8 shifts to the left and the maximum pulse breakpoint
increases. Consequently, at the same pace, the steady-state pulse rate will
be less. It is recommended that the graphs in Figures 7 and 8 be up-dated
periodically.
The second relationship
necessary for developing exercises is that between pace and the time it takes
to arrive at the desired steady-state pulse. Suppose the runner is to do
intervals where the pulse is to be 80% of the maximum. If at that pace it
takes 30 seconds to arrive at steady state and if he is doing repeat 100's at
20 seconds/100 meters, he will never get to the desired pulse rate. Suppose we want to know how long
it takes to reach steady-state pulses for 60, 70, and 80% of the maximum
workload. From the first experiment on the exercise bicycle, Figure 7, we
already derived the steady-states pulse rates corresponding to these
workloads. To find the time to reach, say, 60%, set the corresponding load on
the bicycle and take a pulse reading every 10 seconds or so until
steady-state is reached. The same is done for 70% and 80%. We also know that
steady-state pulse rates can be reached more quickly by starting at higher
loads. So the bicycle is set for a load corresponding to, say, 90% of the
maximum, the pulse is taken every 10 seconds and the time is noted when it
reaches 60%, 70%, and 80% of the maximum. Assuming linearity, we obtain the
graphs shown in Figure 9. |
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In deciding how fast the runner
is to reach his steady-state pulse, the benefits of constant pace have to be
measured against the extra lactic acid the runner has to carry because of his
greater efforts in the beginning. The third relationship
between pace (pulse) and recovery time is especially important for interval
training where the rest should be long enough for the runner to recover to a
prescribed pulse rate. Using the exercise bicycle set the workload for, say,
80% of the maximum pulse rate. When the runner reaches steady state he stops
and his pulse is taken every 10 seconds. The times for recovering to 60%,
50%, and 40% are noted. The same experiment is repeated at workloads
corresponding to 70% and 60% of the maximum pulse rate and the recovery times
are noted. Assuming linearity, we obtain Figure 10. |
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For short-distance interval
training, the runner's pace does not correspond to a steady-state pulse rate
and data has to be gathered in the field. Suppose we want recovery times for
an interval distance of 100 meters. The runner sprints 100 meters at a
certain pace and records his pulse at the start of the rest period and, say,
every 10 seconds. He repeats at another pace and if we assume linearity the
graphs of Figure 11 are obtained. For the sake of completeness, each runner
who does interval training should have graphs for 200, 300, and 400 meters. |
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At this point the coach
should have most of the physiological data for designing practical and efficient
exercises. It goes without saying that he should also try to keep exercises
and workouts interesting and challenging so that runners won't lose their
motivation to do their best. |
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Conclusion |
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With all of the KIP RunPacer's obvious advantages as the most sophisticated
and productive training system available for runners, its greatest attraction
is that it makes serious training fun! When the runner also participates in
setting his own challenges, the pleasure of using KIP is multiplied. What
could be more rewarding than setting worthwhile goals and achieving them
through intelligence and hard work? |